I’m more impressed by the guy that rewrote chunks of the Mario 64 source to make it run up to 60 fps on real hardware with better graphics and a number of big fixes and qol enhancements.
Wasn’t that Kaze Emmanuar?
He did so much with that game, including decompiling the entire game and building modding tools to make it easier to make modifications. An absolute legend in the romhacking community.
Obligatory Shoutouts to Simpleflips.
Yeah that’s the one. Every game dev should be like him. Optimization is the only god in game dev. Shareholders can go to hell.
Unfortunately optimization is also the hardest part of game dev, especially for modern cross-platform releases.
By now, I’m pretty sure he’s rewritten basically the entire thing
Hopefully it will be playable before I cease to exist.
Is it not already?
Why do all of the pictures of it suck?
Why do car manufacturers show a picture of a car-shape underneath a sheet? To tease you a bit before the big reveal!
Glad I’m not the only one lmao
That’s cool, but I feel like rendering those big polygons and low-res textures at 4K will really look bad.
It’s a big enough problem when you plug an n64 into a modern TV, you see the gaps between the polygons that the developers never intended you to see! Given that this is actual new hardware though, I’d hope they’re doing something new and clever with how they actually generate the graphics. Hopefully we’ll see some demos posted soon!
You can already do this today with emulation. Looks fine but depends on the game. Games where textures just complement the polys like Mario 64 work pretty well, plus your brain just adjusts to the look if you’re having fun otherwise
Is this a device that comes preloaded with certain games and those are all you can use on it? Or are you able to add additional games?
Neither. It uses the original game cartridges.