A bonus perk for Switch 1 owners. Digital Foundry confirms multiple Switch 1 games that ran like butt on the OG hardware are almost like remasters on the Switch 2. Not just improved frame rates, but many of the games also add in higher internal resolutions and/or upgraded settings!

  • Loren@beehaw.org
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    22 hours ago

    Are we really calling tweaking a config file a “remaster” now? This is the bare minimum for a new console, IMO, and it is absurdly disgusting they thought some of these “upgrade packs” should cost money.

        • missingno@fedia.io
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          11 hours ago

          They’re not charging for performance upgrades. The only paid DLC packs are the ones that are, well, actual DLC. What makes that more “disgusting” than any other DLC?

  • missingno@fedia.io
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    2 days ago

    Hoping to see more third-party devs update their games. It’s ironic that the worst ports are the ones that benefit the most. Games that were just thrown onto the Switch 1 with no effort to reach acceptable performance suddenly perform well now. As long as the framerate wasn’t capped, it might just hit 60 on Switch 2.

    But games that were downgraded to properly fit onto the system can’t revert those downgrades. Capped framerates remain so, those games need patches to uncap them.

    Some of the games I most want to play on Switch 2 are ones that remain stuck at 30fps still…

    • coyotino [he/him]@beehaw.orgOP
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      2 days ago

      Capped framerates are so frustrating. Wish they would just use vsync, which would lock to 30 but will jump to 60fps any time the hardware can handle the scene. Maybe it’s not that easy to do in some cases, idk.