• Donut@leminal.space
    link
    fedilink
    English
    arrow-up
    15
    arrow-down
    6
    ·
    7 months ago

    Yeah sure, they should have contacted the modders, gave them an early version, have them polish their mod before release, and then it would have all worked out dandy. Or at least, potentially it would be a lot smoother.

      • Donut@leminal.space
        link
        fedilink
        English
        arrow-up
        14
        ·
        edit-2
        7 months ago

        Expecting Bugthesda to take modders seriously is like asking a venture capitalist to share with the poor. It’s definitely in the realm of “it could have been better in theory” but in practice you know that Bethesda can’t be arsed to do anything for their community unless it means more profit.

        • wizardbeard@lemmy.dbzer0.com
          link
          fedilink
          English
          arrow-up
          8
          ·
          7 months ago

          People forget how much of a shit show their first attempt at paid mods was. No support, people downloading mods off Nexus and just uploading them to the paid store with no repurcussions or way to report it.

          They still haven’t released the CK for Starfield either right?

          • Donut@leminal.space
            link
            fedilink
            English
            arrow-up
            6
            ·
            7 months ago

            I forgot that too. Modders pulled their content from Nexus because their content was getting sold on console without their knowledge. This made fans be upset at modders, while they should have been mad at Bethesda for facilitating “theft”.