• rustyfish@lemmy.world
    link
    fedilink
    English
    arrow-up
    72
    arrow-down
    5
    ·
    1 year ago

    “This is what it was all for,” Todd Howard, Starfield’s creative director, said when asked for a response to the nomination. “Starfield is our most advanced game to date, requiring more loading screens to fast travel between destinations than any other game we’ve ever produced, and an indecipherable starmap I’m sure one of our fantastic people in the modding community will fix any day now.”

    Not sure if satire or Todd just spoke the truth for once.

      • PopShark@lemmy.world
        link
        fedilink
        English
        arrow-up
        11
        arrow-down
        3
        ·
        1 year ago

        Okay but the map being stupidly indecipherable at first while also having to find specific locations for missions was just bad honestly it was mass effect but fallout lol

        • The Barto@sh.itjust.works
          link
          fedilink
          English
          arrow-up
          3
          ·
          1 year ago

          I’ve rage quit so many times because I’ve been trying to reach an uncharted planet, get to the one close to it from what I can see and either can’t find it again or the system I jumped to wasn’t actually close to where I needed to go.

          • xmunk@sh.itjust.works
            link
            fedilink
            English
            arrow-up
            3
            ·
            1 year ago

            Yea… so check out Elite Dangerous’s starmap as an example of how to do a sane 3D map in space… Starfield is extremely frustrating to try and navigate long distances in when you have a short range ship.

          • PopShark@lemmy.world
            link
            fedilink
            English
            arrow-up
            2
            arrow-down
            3
            ·
            1 year ago

            Oh yeah I forgot about the fuckin bugs, that doesn’t help. Mission checkpoints not showing markers or locations or literally one side quest that was bugged stuck on the last step to talk to an npc and you do and make sure you’ve exhausted all the dialogue options and he’s like yeah it’s fine now thanks bye but the checkpoint just doesn’t clear like wtf

            I’m the type who likes to explore everything in an open world game with main and side quests with stuff like red dead redemptions and gtas despite rockstar’s issues the missions are clear and flow smoothly and you choose to either explore side stuff or do main quest stuff but the clusterfuck of stargate menu/map/missions UX and general bugginess and the whole galactic map concept as an open world and so much else to keep chart of it’s like okay do I just do whatever and hope my character can handle whatever the fuck missions and quests and fights I stumble into lol